Indoor Soccer Rules 2018/19

Amended October 15th 2018

 

Unless otherwise explicitly stated in these rules, FIFA laws and decisions are always followed.

 

  1. All games are played in the Com Dev Indoor Soccer Park (745 Fountain St. N.) All parents must be in the seating area and at no time are spectators permitted to enter the curtain area or sit on the field to watch games. The area immediately in front of the revolving entry/exit door must be kept clear for access NO STANDING IN THIS AREA IS ALLOWED!

 

  1.   u4, u5 & u6 teams will play as per the Active Start Program (CYS Indoor Active Start Program)

 

u8 & u10 teams will field 5 players (4 plus Goalkeeper). A match may not start if either team has less than 4 players. Teams are given 5 minutes of grace past the scheduled kick-off to get 5 players. The game then begins as soon as the 5th player arrives.

u12, u14 & u18 teams will field 5 players (4 plus Goalkeeper). A match may not start if either team has less than 4 players. Teams are given 5 minutes of grace past the scheduled kick-off to get 5 players. The game then begins as soon as the 5th player arrives.

 

U8, U10 & U12 Once the 5 minute grace period has elapsed if there are less than 5 players on either team the coaches of both teams will obtain pinnies from the dome attendant on duty and split the total number of participants into 2 equal teams to allow the participants who have attended to enjoy a fun scrimmage.

 

U14 – U18 Divisions Once the 5 minute grace period has elapsed if there are less than 5 players on one team the team with 5 players or more will be issued with a 1 – 0 win and the coaches of both teams will obtain pinnies from the dome attendant on duty and split the group into 2 equal teams to allow the participants who have attended to enjoy a fun scrimmage.

 

U14 – U18 Divisions Once the 5 minute grace period has elapsed if there are less than 5 players on both teams the 0 – 0 result will be recorded and the coaches of both teams will obtain pinnies from the dome attendant on duty and split the group into 2 equal teams to allow the participants who have attended to enjoy a fun scrimmage.

 

 

**A Maximum of two (2) coaches are permitted on the Player Bench at a time. **

No children or parents permitted on the bench or sat on the field by the bench

 

  1. The match lasts two equal halves of 25 minutes. The game clock will begin the 25 minute countdown on the hour/half hour, regardless if the team is ready. Games will also start whether or not the game official is present. Players are entitled to a 5 minute half-time interval, followed by another strictly timed (by the game clock) 25 minute half. All matches will conclude 5 minutes prior to the hour/half hour. For no reason whatsoever, will a game last longer than the allotted 55 minute time slot. Finals Games may be reduced in length to allow for trophy presentations.

 

  1. Once the half time/full time buzzer sounds, all play will come to an immediate stop (similar to the end of a hockey period).

 

  1. A player must not use equipment or wear anything that is dangerous to himself/herself or another player. No hard casts (as per CYS Cast Policy). CYS asks that the parent/guardian of a player wearing a cast send a picture of the cast to the club so a determination can be made on whether it is acceptable.

 

No jewelry (earrings, rings, necklaces or bracelets of any kind are permitted on the field If a referee observes a player wearing any jewelry items the player will be asked to leave the field and may not return for the remainder of the half. The jewelry must be removed or the player cannot continue to play in the game.

NOTE: Medical bracelets are allowed. Religious items must be declared to the referee for review prior to the game for acceptance or rejection. The referees decision is final.

 

 

  1. Player footwear must be appropriate for a turf field. Outdoor soccer cleats are preferred! No boots, metal studs or formal shoes.

 

  1. All players must wear shin guards. Shin guards must be covered entirely by socks or pants. If a player forgets shin pads they may go to the CYS office and a pair can be purchased.

 

  1. The penalty area encompasses all space inside the yellow box in front of the goal.

 

  1. The penalty spot will be marked by the referee. The distance will be 8 yards from the goal line. All players must be outside the penalty area and behind the ball before the kick can be taken. The GK must be on the goal-line. The play is live once the ball is kicked.

 

  1. The field of play has four touchlines. Balls out of play on the sidelines will result in an indirect kick-in. For kick-ins, the ball may be placed 1 foot inside the line (to compensate for space restrictions). Balls out of play on the goal lines will result in a goal-kick/corner kick.

 

  1. Kick-offs can be played in any direction but may only be touched once by a single player. All opponents must be at least 4 yards away in their own half from the ball at Kick-offs.

 

  1. The ball is out of play if it passes completely over one of the four touchlines.

 

  1. All fouls will result in an indirect free kick. Direct kicks will not be awarded in indoor soccer (with the exception of a penalty shot).

 

  1. Opponents must be at least 4 yards away from the ball on restarts. The only time defenders may be closer is if they are on their own goal line, between the posts.

 

  1. If directly off a restart (kick-in, free-kick, goal-kick, the ball is kicked into the opponents’ goal directly, a goal kick is awarded. If directly off of a restart the ball is played into a players own goal, a corner kick is awarded to the opponents. Note: a goal can be scored directly from a drop ball (including own goals).

 

  1. Penalty kicks are awarded against players who commit penal offences within their own penalty area. See above in Number 9 for explanation

 

  1. The goalkeeper CAN kick or throw the ball over half. They CANNOT score by throwing the ball into the opposing net. The goalkeeper can kick the ball from their hands, throw ball or kick from the turf, but once the goalkeeper places the ball on the turf the ball becomes live and in play and the attacking team can score. If the ball is put on the ground and picked back up by the goalkeeper an indirect free kick will occur for the opposing team.

 

  1. Drop balls restart the game for any reason not mentioned elsewhere.

 

  1. Substitutions are unlimited. They may occur at these stoppages: goal kicks, kick-offs, and pass-ins. They may not occur at corner kicks, penalty kicks, or free kicks. Substitutions may NOT be made on the fly. Substitutes must remain on the team benches when not playing. (Benches must be places strategically on sidelines for fields 1 and 3. On Field 2 each team will be to the far side of the goal it is defending. Teams from field 2 (because of space limitations) will NOT change ends and will NOT change player benches at half time. On fields 1 and 3 teams will change ends at half time but not team player benches.

 

  1. To replace a player with a substitute, the substitute must enter the field from the bench area once the player being substituted has left the field. Players must leave on their own half of the field.

 

  1. For substituting a goalkeeper, the referee must be informed before the change and the change must occur at a goal kick or kick-off or injury.

 

  1. Players are not allowed to leave their feet to i) challenge for the ball (slide tackle) or ii) keep the ball in play. They are penalized in the same manner as a penal offence (either an indirect free kick or penalty kick depending on where the infraction occurred). Goalkeepers are permitted to slide when challenging for the ball but may not slide feet-first.

 

  1. Players committing reckless fouls or moderate misconducts are shown a yellow card. This includes the goalkeeper. Players committing fouls of excessive force or major misconducts are shown a red card and their team is penalized for five minutes. Another player must serve the 5-minute penalty. Players who receive red cards may take no further part in the match.

 

  1. There are no offsides.

 

  1. Coaches and Assistants must sit on the team bench. Coaches are not permitted to continually stand or “roam” along the sidelines.

 

  • Let the players play pressure free
  • Give information in a calm manner
  • Help keep players focused on the game being played
  • Opportunity to give players on the bench feedback as the game is being played
  • Opportunity to take notes – create a list of coaching points
  • From the notes – 3 objectives for the 2nd half can be formed to be given at half-time
  • If there is not space on the bench for “Game Leaders” coaches to sit the expectation is that they stand behind the bench

 

Coaches and assistants are permitted to stand

  • As players enter the field of play at a substitution at the same time assisting a player off the field
  • Can come close to the touchline (within the Technical Area) to impart information to individual players (coach in the flow on the game) briefly before returning to the bench
  • special circumstances, for example if they need to enter the field of play, with the referee’s permission, to assess an injured player.

 

 

  1. Restarts are considered kick off, kick-in, free-kick, goal-kick, drop ball and half time. If a player touches the ball twice from a restart a free kick will be awarded to the opposing team.

 

  1. Parents/Guardians or children are not permitted on the soccer pads or bench area during or after the games. They must remain in the spectator area.

 

  1. League standings will only be kept in the Under 14 and Under 18 age divisions.

 

  1. There will be NO Game Sheets at Under 8 – 10 – 12. Coaches will be asked to supply a team roster at week 1 to the CYS programs Manager notifying CYS of the jersey numbers given to players.

 

  1. Game sheets at Under 14 – 18 will be provided and must be filled out so that League standings can be kept and referees can be paid. Immediately after the game coaches will receive a copy of the game sheet from the referee. Coaches will then hand their game sheet copy to the dome attendant at the Desk located inside the dome next to the revolving door upon exiting the dome. If a dome attendant is not available the game sheet should be left on the desk.

 

Retreat Line – AS PER Ontario Soccer LTPD GUIDELINES (U8/U10/U12)

 

  • The Halfway line (half way area) acts as a retreat line on Goal Kicks. The opponents must drop off to the halfway line to help the Goalkeeper learn to play out from the back.
    However, if the GK wants to play quickly they can do. The ball is in play as soon as it leaves the goal area and is touched by a teammate. The opposition players cannot enter the retreat area until a player touches the ball.

 

On Goal Kicks ONLY

 

The opponents must drop off to the “Half Way Line” to help the Goalkeeper and players learn to play out from the back

The ball is in play as soon as it leaves the goal area and is touched by a teammate

The opposition players cannot cross the “Half Way Line” until a player touches the ball

To assist players in this the Referee(s) will inform players to retreat

 

Further they will inform players when they can cross the retreat line by using the word “ENGAGE”

 

When the Goalkeeper collects the ball with their hands in “Open Play” the opponents must drop off to the “Half Way Line”

 

The ball is in play as soon as it leaves the goalkeepers hands

 

If the Goalkeeper wants to play quickly they can do so (they do have to wait for the opposition players to retreat

 

Heading the Ball (concussions) – (U8/U10/U12)

 

At u8 – heading the ball is not permitted

If a player unintentionally or deliberately heads the ball the referee will stop the game. The game will be restated with a “Drop Ball” from the place the ball was kicked

 

At u10 – heading the ball is not permitted

If a player unintentionally or deliberately heads the ball the referee will stop the game. The game will be restated with an “Indirect Free Kick” to the opposition team from the place the ball was headed

 

At u12 – heading the ball is permitted

If a player heads the ball the referee will NOT stop the game. The game will continue to be played

 

Special Note:

 

A role of the referee is to also allow young players to learn Futsal. This may involve the referee allowing players the opportunity for minor infractions if incorrect technique is used/ simply mis-hit to do a RE-DO

  1. Corner-Kicks – Indirect kick
  2. All Free-Kicks – Indirect Kick
  3. Pass-Ins (kick-ins) – Indirect Kick
  4. Goal-Kicks – Indirect Kick
  5. Drop-Balls – Indirect Kick
  6. Kick-Offs – Indirect Kick
  7. Penalty-Kick – Direct

 

The referee should ensure the same player attempts a second time, with verbal guidance and help

 

This should be done quickly and is an aid to help the young player learn and understand the game.

WATER ONLY ON THE FIELD PLEASE (no other food or drink)!!